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196
3 years ago

jellyfish throw stones. The size of the stones does not make them less dangerous, so it is better to avoid them so as not to pick up bruises




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New interface for my game HP, BOMBS, Graze, Power, Score, High Score and Difficult mode

A new game mechanic - ‘bomb’ It allows you to shoot enemies with increased damage and earn graze points for 2 seconds before the bullets are wiped from the field.

My clumsy drawing.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

A level selector sketch for my game

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.

An upgraded enemy fish for my mobile game

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Enemies move types