Loading...
767
2 years ago

Just finished working on my new version of my game engine very proud of it. right now I am working on Perceived REALITY my next big fnaf fan game can't wait to share MORE!

@hunterallen_ does music for the game! he's very talented! check him out!


there's alottttt of things I have to list that I did. but I am out of time so I'll mention the major ones!
- Major physics engine overhaul, improving stability, performance and full support for soft bodies.

-Super resolution/Upscalling technologies: added FSR "2.0" as you can see it working here in game with RAY TRACING enabled

-Plenty of UI improvements, that help my workflow with debugging projects and realtime code changes in runtime through editing code in VSCODE

-Added more GLSL shading support

-(GPU Hair system in progress)



15 comments

Loading...

Next up

Ghost Hunting!

A soul desolate

Another house i made long time ago.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Why walk when you can jump?

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area