Next up
Working in a little update for Larissa!
Here's a list of the changes: -Spectator and Restart Level commands -New checkpoint system (that will affect first level difficult)
-Some sprites changed to be more intuitive
-Minor bugs fixed
First time using Harmony to animate an enemy (*~▽~)
Hihiiiiiii! I just uploaded my first casual mobile game and I'm very nervous, I just finished fixing some last minute bugs with Google Play Services. I''m sharing with you this short improvised trailer, I''m free to any criticism :)
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Hihi, it's me owo
*Random color practice to call the attention*
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Don't mess with kitty 🐈💣💣💣
Almost finish the demo I'm so excited!!!
Hello! some fast updates about the development :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I can't contain the excitement of sharing with you all the changes I' ve made to the the Larissa-CODE's project, wait a few days for a full article where I explain each change in detail:)
For now I' ll leave you with these in-game captures without context












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