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TEAM SLAY-BELLS
3 months ago

Just like Charlotte's model, the game's music is also getting a fresh update to sound more lively and unique! ^^

Here's a preview of the new version of the first level theme compared to the 2024 version from the game's demo!




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Stylized Mangle (Broken ver)

Created a texture based depth shader for the face ^^

Stylized Toy Freddy, Toy Bonnie, and Toy Chica

now the main 4 characters are complete! ^^

(behind the scenes in replies)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

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Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^

It has a few changes, but I wanted to keep her design relativity similar ^^

I hope you all enjoy this new model!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

Here's a little PAC-MAN render I did to celebrate Christmas ^^

I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^

Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I just found an old, unfinished version of Team Slay-Bells's intro cutscene!

This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.