Next up
here's a model evolution for Charlotte now that I've revealed the new model!
amazing how much she's changed since 2023
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
Added food
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Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^
It has a few changes, but I wanted to keep her design relativity similar ^^
I hope you all enjoy this new model!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The game is working great on Steam Deck! I just tried the latest build on it and it stays at a stable 90 for the most part! Though there is one thing causing it to lag down to 70, so im going to look into that, though I think I know what it might be.
Created a texture based depth shader for the face ^^
Ok who turned the yoinky sploinky mode on?
Working great on steam deck!
























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