
In Wanting Shock, a student board contains small information about each student that can be unlocked by interacting with them during the Break Time Segments.
It had a different design when the game was originally going to be 4:3.

Some of the information you see here was changed for the demo and final game. I was trying to go for a uh... School board type thing. The background behind Owari is the same background used for school photos. Till this day I still think that was a cool little detail.
When I switched to 16:9, I changed the Student Board entirely, but now looking back, the design looked like complete ass.

I forgot I was going to do a friendship level up thing but I don't wanna do that anymore. I mean yeah it would've been a good idea but for me I think it would be pointless. I don't know how to explain it...
Now for the current design you see above this post. I like it a lot better because it fits with the final design of the game, and it looks better than the previous two. I forgot to mention you get an achievement for each Student Board you finish.
I feel like I should show these more. Like, showing you the first designs of my game and the final one... To show you how much I improved when it comes to game design. 
Ignore tags #concept #art #gamedev #wantingshock #gamergirlstudios
















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