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Game
Tengoku Sensō
3 years ago

Latest gameplay trailer showing off some of the new content that's been worked on since forming a team for this project.

A snippet of what's to be expected in the prologue and first three chapter.




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New System: Just Dodge

Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.

Basic Actions infographic

:D forgot to post this

So i did this animation on alight motion few months ago

You're not the only one who's got combo attacks.

The Dragon God can use his Time/Space magic to lock in in place while breathing down the elements upon you.

Please read all the way to the end! ➡️ ✨

I drew this comic, not just as a way to help remind myself of my goals, this goes out to everyone who’s ever held themselves back and felt like they’re not good enough or prepared to follow their dreams. 🌟 #comic

I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.

Thundergod Flash and Thundergod Reverse Flash:

A divine footwork technique to chase down an enemy or safely step back into a more convenient fighting position.

My game in 50 seconds #indiedev #Gamedev #steam

Fire Elemental Attacks

Release fire projectiles, wear it as a cloak or dematerialise into energy to move around the battlefield.