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20
1 year ago

Latest updates for the Weapon Wheel:

- Lowered grayscale saturation.

- Added a vignette effect for better visual focus.

- Moved weapon text to the top-middle.

- Stacked an overlay camera to keep the player unaffected by post-processing effects.




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Here are some small updates:

- Post-processing effects when entering Examine mode.

- Tweaked paper sounds.

- Added a UI Guide Prompt.

Spent the last few days cleaning up and fixing some stuff. Meanwhile, here is an update for the bathroom atmosphere. Thoughts? #gamedev #horrorgame

Not much to show just yet, just implemented a looping system and did some sound design rework. #gamedev #horror

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Still working on the examination system. Here's at least what finding a note looks like for both sides. Thoughts?

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Dialogues snippets' appearance. Any suggestions? #gamedev #horrorgame