Next up
"Incineration"
I made this eerie bonfire in blender cycles for a competition on blender artists which I won
A timelapse of how I made it: https://youtu.be/cTleIdYIqTU
The artwork on artstation: https://www.artstation.com/artwork/Ke2avG
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
1950s neon light
created for my game project BRINK, created in blender cycles
see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
My last improvements to this model before abandoning it lol
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
A collection of faces I've worked on this year
Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames
I made this 3D animation to promote my recent joining and selling on Fiverr
Full video: https://www.youtube.com/watch?v=887Vj0pujec
Just created this simulation that determines if walking or running in the rain gets you less wet
update :p now with a low poly mesh instead of a sculpting, facial rig some teeths lol and now only missing the hair and skin details(some good textures) pennywise
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles










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