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Balls n' Stars 2
3 years ago

Looks like the last devlog barely get any traction, so let's see if perspective animation changes that.

Speaking of perspective, I changed the camera to a perspective one to make those animations work.




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Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.

And yes, the fourth island is themed after autumn / fall.

Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.

I'll work on the Controls screen later on.

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)

Anyway, cinematic sequences and some more lighting effects

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

Time to work on the settings dialog before starting to work on the fourth island

So far, both the display and audio config screens are working

Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)

Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next

Happy Devruary! Devruary Day 15 celebrates @ambercrowngames ! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally