Next up
Strange, the code goes astray...
posY + sin(val1 / sp) * frc
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
News 01/15/20 ..?
Working on game code
21 subscribers ... Guys, where did so many of you come from? It was only 11
Yay... Again bugs!
... Again
Saving trigger data via XML works best ...
All generations
Finally! New trigger type fully operational!
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