Next up
Strange, the code goes astray...
News 01/15/20 ..?
posY + sin(val1 / sp) * frc
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
Saving trigger data via XML works best ...
Working on game code
Finally! New trigger type fully operational!
Yay... Again bugs!
... Again
21 subscribers ... Guys, where did so many of you come from? It was only 11
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