Next up
while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official
I love placeholders
*slowly* adding multiplayer. This is just a testing ground, but it took me like 15 hours straight to get to this point. Still buggy... But its progress!
Casting Spell mockup
Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.
Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.
Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.
Working on making place holders for the game, im liking this style that im figuring out. Eventually when theres an artist for the game itll probably look way better than i could do. Im no artist lol but i do like this direction i am taking it in
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