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16
Game
Absolute Resolve
6 months ago

while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] )
This is good progress to what i vision this game being.
The tile art is official




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Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.

Casting Spell mockup

new font for the dialog box :] i think it looks nice

Toying around with a different art style

Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.

Made a working news feed! Just place holder stuff for now. (It uses my public github repo to get the sprite and text)

fixed player desync! Lets gooo

i might plan on posting test footage soon of me working on cutscenes and stuff :] Just prototypes