1 year ago

Made the thumbnail for my game through the use of blender. Not gonna lie, this has to be the best piece of art I've ever made in my life. Feel free to screenshot.




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Finally implemented Companion AI, and the first enemy to the game.

First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork

Implemented the Camp Menu, along with the addition of Consumable Items

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

With the addition of Assists, the Combat system is finally complete.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Created a "Rest Theme" for my game.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

This afternoon, I created a battle theme that actually sounds remotely decent.