Game
[DEMO] Phantomverse RECODED v0.0.0

1 year ago

Main menu WIP, and yes the dangos are actually animated




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The demo is almost finished now, final boss of the demo is here yayyyy (i love this redesign sm not to self-glaze)

Game demo is out..

Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)

Delugent Redesign.. The demo is very close to being finished, so thank you all for staying interested in this game despite the slow progress during its creation. The game will release before new years but may only be online instead of a download.

The main part of the game is 5-6% completed, and there are 10 out of 45 waves already finished. Expect the game to come out in a month or two at this rate That's honestly fast though, mind you I made those waves in mere minutes

Very sorry but recoded is probably gonna be more than just a recode... Im transferring the attacks for Downpour right now and gollee the old ones are so ahh... small tweaks and stuff but no overhauls

Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO

(Also neutral dango got a redesign)

Oh yeaaa i forgot to add the method to get Icicle Dango so for my newbies here's the method (on the bottom)

Game is ALMOST finished. Some extras aside from the main game will be packaged with the demo for the sake of content.. 42/45 waves have been finished, all there is left for the main game is just making bosses and some characters.

Im thinking of making decayed7 a chase wave (like the first apoc pain encounter) but instead of focusing on attacks its just mechanic hell with a bunch of buttons and stuff