Next up
There's nothing to look at for now, but today is the first day of development. . .
Game is now in full development until February
Phantomverse RECODED will be easier than Phantomverse OPs for the most part since player damage will actually stack by using the Scarlet OPs damage system
Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO
(Also neutral dango got a redesign)
New badge button + Game over screen
Game is practically dead, no more motivation, sadge
Yes there's silly little taunts you can do in-game ⚡
Whenever I'm demotivated or simply disinterested on working on the game, it usually just takes one big change to put me back on board.... So guess what... I'm changing the lore... YOU BEFRIEND HATEFUL DANGO AT ONE POINT NOW
I'ma be real, I'm totally disinterested in the game to a point I sometimes forget it exists. It's probably scover🥀 the game had a good run tho gg
More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.
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