Next up
I added v6.6.13.... save progress as file and redownload game if youer need wave 65 and wave 70. I made 1-3 days worth of progress in 1 month and im kinda tired now so yea bye
I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old
(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)
Phantomverse RECODED will be easier than Phantomverse OPs for the most part since player damage will actually stack by using the Scarlet OPs damage system
More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.
Whenever I'm demotivated or simply disinterested on working on the game, it usually just takes one big change to put me back on board.... So guess what... I'm changing the lore... YOU BEFRIEND HATEFUL DANGO AT ONE POINT NOW
v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf
Been thinking about this old horror elevator game I made when I was younger, and I've been playing the private copy I've been making small improvements to in the past couple years. Here's some creepypastas I'd add to it if any of y'all are interested.
New badge button + Game over screen
Game is now in full development until February
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