Game
Phantomverse RECODED

1 year ago

Warning screen




3 comments

Loading...

Next up

There's nothing to look at for now, but today is the first day of development. . .

Game is now in full development until February

More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.

New badge button + Game over screen

Ok ok ok ok guys im pinning this comment later. Progress on this game is sooo slow so like, if I don't finish the first 45 waves by the end of the year, im low-key like cutting my balls of or going on hunger strike idk

I'ma be real, I'm totally disinterested in the game to a point I sometimes forget it exists. It's probably scoveršŸ„€ the game had a good run tho gg

Whenever I'm demotivated or simply disinterested on working on the game, it usually just takes one big change to put me back on board.... So guess what... I'm changing the lore... YOU BEFRIEND HATEFUL DANGO AT ONE POINT NOW

BIG NEWS!!

Rakshasa and the Hollowed will be moved inside of Scarlet Conquest as an event that can be played from September to February. 2 passives and a character can be rewarded, so be careful how you play the event!

Main menu WIP, and yes the dangos are actually animated

THE UPDATE IS FINISHED (There is a lot of missing content but dont worry the update has 2 parts) AND IS SET TO RELEASE THIS MONTH....