Next up
Main menu WIP, and yes the dangos are actually animated
Phantomverse RECODED will be easier than Phantomverse OPs for the most part since player damage will actually stack by using the Scarlet OPs damage system
There's nothing to look at for now, but today is the first day of development. . .
There MIGHT be a bugfix update regarding people getting their data reset by saving progress before playing the actual game, as well as a small chance of me adding the next boss (dust!determined7.rbxl) in the game this month.
GAMEJOLT IS BACK... WERE SO GAMEJACK.... WERE GONNA WIN SO MUCH YALL WILL GET TIRED OF WINNING...
old nsan map was so bad i lowk js remade the whole thing from scratch instead of just tweaking it a lil.. I'll make the doors (yeah doors) for the nsan gang remake (yeah nsan gang remake)
More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.
Game is now in full development until February
Game been pretty dry right now so here's the new GUI design as well as the hp redo from the poll
2 comments