Game
Phantomverse RECODED



10 months ago

Game is now in full development until February




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Yes there's silly little taunts you can do in-game âš¡

Phantomverse RECODED will be easier than Phantomverse OPs for the most part since player damage will actually stack by using the Scarlet OPs damage system

Ok ok ok ok guys im pinning this comment later. Progress on this game is sooo slow so like, if I don't finish the first 45 waves by the end of the year, im low-key like cutting my balls of or going on hunger strike idk

Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO

(Also neutral dango got a redesign)

SIX SEVEHHHH

'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.

Warning screen

More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.

There's nothing to look at for now, but today is the first day of development. . .

Every 'Easy' difficulty killer has been made! Here's the list.

Project 57

MX

Nightmare (Camping)

Jeff (Jeff the Killer)

Eyeless Jack

Stalker (Lostlocked)

Plague Doctor

Guest 666

Mouse.avi

(Ben Drowned was supposed to be Easy but its now Impossible)