2 years ago

making a program loader for the gameboy will be a small project he said
it'll be easy he said..


it took me 3 days to write a working print funktion in GBZ80 assembly from scratch, with it being 160 lines of code and 5 selecteble strings.

the reason for that is thanks to me wanting to make the words automatically change to a new line, and only using 18 bytes for a buffer to store one single line of text before moving it to video memory.

but it's done, the next might be to make it possible to use this funtion outside my own code, just so programers can use it in programs they send over to the system runing this program, then they don't need to worry as much about all this as I did



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Nice. A one day trophy

WOOOoooo!!

Let's GOOOoo!!!!

what's this about now?

A tiny map for something?

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I got my package. I got my package. I am excited

no more Oculus Rift S for me baby!!

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one of the nice socials I have. the rest is rather meh or hostile :p

#JoltShot

well then, been a while since I've been here. got a little busy with a project. Not much to see, but there's some stuff in the making. It'll help both myself & others to program in assembly, to make games for the gameboy handhelds & Super Gameboy.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Seams like the Linux version of the Gamejolt client has a flag set to addition while rendering on top of what's under the window. (it's just a guess, but it's what I get from this issue) hope it's possible to be fixed soon @gamejolt