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32
Game
Chaosector
5 months ago

Making an indicator to let players know about specific item synergies, possibly empowering their arsenal




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Some of the different melee animations for my Co-op Roguelite (Chaosector)

Progress on Chaosector, a multiplayer roguelite arena I have been working on

Experimenting with the level-up screen in my game, Chaosector (Made objects slide in from the sides and added some background effects)

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

A little multiplayer showcase of my game, with the right teamwork you can overcome the threats of Chaosector!

Hit effects and freeze frame WIP for Chaosector (my co-op roguelite arena) to add more impact onto some of the attacks

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Demonstration of the portal transition into other biomes for Chaosector