Game
Closed Perimeter
8 years ago

Map graphics feedback


The final update is nearing completion, and I want to get the game graphics as polished and good looking as possible.

So I’ve been tweaking some of the texture filtering options, and I would like to get feedback on which look you think is the best. This is very important, because I will be applying the changes to the trench map as well.

This image makes the base color texture, and the normal map smoother, using linear texture filtering. (The normal map makes the ground look bumpy)

5d0a5abc0021a.png

This image uses no texture or normal map filtering, meaning it looks a bit more like minecraft.

5d0a5abdc6673.png

And finally, this one only has texture filtering applied to the bump map.

5d0a5ac232adc.png
  1 vote Voting finished



0 comments

Loading...

Next up

1 Year later..... So after a 1 year hiatus, I'm back making games again. You could say this next game I'm starting is a step up from my last; and is finally a good successor to Closed Perimeter. (Not that it was that great in the first place lmao XD)

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)