By the end of July, there will be a playable demo for “A Siblings Burden”. I’ve been busting my rump to get a demo pumped out and I am sure by the end of July there will be a playable demo available for download. I have put all other projects on hold until I get this game completed. I cannot tell you guys and gals how much work I’ve been putting into this. I would show off some of it but I don’t want to spoil much more than I’ve already shown off. I will however say that the demo will show off the first basic mission, establish the plot, and have several mini side quests to do. I hope you guys and gals are just as excited about this as I am.
Next up
Some more sneak peaks.
New maps
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Chiaki Nanami!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I worked so hard to get all four of them to the end safely, but then...
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Path of Kami, running around the shrine area










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