7 months ago

Marvel Rivals has one of the best game design philosophies that genuinely sets it apart from the other, much more bland hero shooters.


Usually when adapting a character from a different piece of media into a multiplayer game you have to water them down. Most concepts would be nerfed for fairness, like a game like overwatch would make a flying character only able to hover for a short time and then have to have a cooldown so they don't become op compared to the grounded characters. Marvel Rivals takes a character like iron man, and says "why can't he spend the entire game in the air?" And just lets him without nerfing the mechanic at all. Dr strange can create actual portals, and although there is a cooldown, it gives you the overpowered feeling of actually controlling dr strange. The whole idea with this game is balance through equal overpowering. All there characters feel like powerful superheroes, and are extremely enjoyable to play. Spider-Man is a class cannon turned up to 11, just like how he's normally portrayed. Loki genuinely has you guessing if you've actually killed him whenever you kill him, and he can make full use of his shape shifting powers with his ultimate. I just cannot get enough of this awesome game.



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