
Me and my Brother are making a RTS game!
Stay around for updates! Kickstarter coming soon!
Next up
DevLog Project Black 001 ( Our Discord is going public soon for more Devlogs join our Discord! ) Wall Running Wall Jumping Simple IK Simple State(s) For Player and AI. STATES( Walking, Attacking, Hurt, Move, Death/Delete) More to come soon!
Bonk! Here's a game. Let us know if you want to see more! I made this game in a 4 hour live stream
https://youtu.be/dFrfpAh6Ycg #speedrun #bestgame #endpointentertainment
Hello all! I hope you've had a good day so far! Demo of simple AI
@EndPointEntertainmentTeam is developing a #Multiplayer #Fantasy #Rpg !
For more news and regular updates follow us on Twitter @EndPointEntert1 #Medieval #Lowpoly #IndieDev #FantasyRPG
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Here's a Demo for A game I've been working on. some of my friends gave me the idea of a Vampire City which I like the idea of!! Tell you more later on! - Max.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Project Black! Check out our Twitter for the latest news on our project! https://twitter.com/EndPointEntert1/status/1571807367347437571?s… #fantasy #gamedevelopment
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Path of Kami: The Evolution of the Lore
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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