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Demiurge's Spear
9 months ago

Devlog 14: New enemy type, The Imitation, a stationary enemy with a large health pool that spawns the Bombards, also a shader. Some performance enhancements too.




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38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

37: Newest version released.

32: Sword slash decals, model changes, font changes, and

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Beta 04 released.

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Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...

31: Enemy counter and different animations depending on what state you're in.

Ok who turned the yoinky sploinky mode on?

Worked on improving the UI, and improved some other stuff, also released the Movement Alpha