Next up
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Tried to practice drawing some more with a certain hedgehog.
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
Gave him a striped shirt and some spikier hair.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Finally re-did the designs for the main trio in my new style.
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!















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