Update 5/18/2023 3:40pm EST : The Linux(Appimage) build is currently uploading and will be available momentarily. I did not test it cause I don't actually have a Linux(or Mac) Apparently I clicked the build button twice, and using the free version of Gdevelop only allows 2 builds a day so I'll release the Mac version tomorrow.
Next up
So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Merry Christler! And a Happy Mew Years!
Gave him a striped shirt and some spikier hair.
Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Today is the "Muppy The Bunny" series 10th Anniversary! Honestly, it's less of a series up until now, and more so weird experiments and concepts strung together on impulse disguising itself as a series. Thanks to everyone who's supported me throughout!
Finally re-did the designs for the main trio in my new style.
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