Game
Muppy Muddington Tale

2 years ago

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later


Update 5/18/2023 3:40pm EST : The Linux(Appimage) build is currently uploading and will be available momentarily. I did not test it cause I don't actually have a Linux(or Mac) Apparently I clicked the build button twice, and using the free version of Gdevelop only allows 2 builds a day so I'll release the Mac version tomorrow.



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Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Finally re-did the designs for the main trio in my new style.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Tried to practice drawing some more with a certain hedgehog.

Merry Christler! And a Happy Mew Years!