Update 5/18/2023 3:40pm EST : The Linux(Appimage) build is currently uploading and will be available momentarily. I did not test it cause I don't actually have a Linux(or Mac) Apparently I clicked the build button twice, and using the free version of Gdevelop only allows 2 builds a day so I'll release the Mac version tomorrow.
Next up
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Finally re-did the designs for the main trio in my new style.
Wanted to try my hand at digital painting, I like how it came out.
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Tried to practice drawing some more with a certain hedgehog.
I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total
Merry Christler! And a Happy Mew Years!
Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.
I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.














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