Game
Immortal Sins
5 years ago

Monthly Sync: July 2021


Welcome to July's recap. The isn't much to talk about this month due to some IRL stuff happening and working on my summer job. However, I am getting closer to improving the combat system of the game, alongside doing some improvements to Northbridge.

Let's start with the improvements on the gameplay: Armor penetration was implemented fully into the game's foundation. This is a necessity in order to implement some new skills, in addition to improving some of the character's skills as well. And these characters are pretty much ready to be re-worked. This also applies to enemies as well, giving a bit more diversity to them (and making the battles more interesting). Getting the new gameplay system working will introduce breaking changes to the database but I do hope that it will be minimal.

Now, over to Northbridge: Work is going on to make the platform more modular and easier to maintain and improve. One of the things I wanted to improve is the backup system. While it worked well, I wish it was more robust. So, I added a new icon that will appear when the backup system is active. I've also re-worked part of the mechanism so it's more reliable.

That is all for now. See you in the next post.



0 comments

Loading...

Next up

Done some improvements to the backup system. Even added an icon to let you know that it's working.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

Overhauls on the way.

Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)

Added achievements. Because why not?

A small teaser for the next update.

Silly cutscene from my game "Beyond love" (Demo). You can try it here:

[ENG] https://matidia.itch.io/beyond-love-demo

[ESPAÑOL] https://matidia.itch.io/beyond-love-demo-en-espaol

Still just one chapter for now. I expect to finish it this year.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.