
Next up
It's a bit early, but I have something cooking. Keep an eye out.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
SUMMER UPDATE IS HERE BABY! Many interactions were added before but an important one was still missing. The one for the vampiress and player's always loyal companion. That's right, Kazia's romance is here, unlockable to all players
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Home customization showcase :)
The new package manager UI in action. Works regardless if you skipped the launcher or not.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Your own power.
(gotta correct those damn typos)
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
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