
Next up
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Enjoy a nice dish, get a nice buff. What's not to like?
BATTLE SYSTEM IN MY RPG MAKER XP GAME
(srry I forgot to link the post to my game :CC)
Added achievements. Because why not?
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
After 8 years of development, I am proud to announce that Legends of Celestite Part 1: The All Bearer (Tetsu no bara) has finally been released on Steam, January 30th!
Don't miss out on the -10% launch discount. :)
https://store.steampowered.com/app/1699950/Legends_of_Celestite_…
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.












0 comments