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86
Game
Immortal Sins
4 years ago

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.




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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Overhauls on the way.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Happy reformation day, early access has been released.

Added achievements. Because why not?

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.