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86
Game
Immortal Sins
4 years ago

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.




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The new package manager UI in action. Works regardless if you skipped the launcher or not.

It's a bit early, but I have something cooking. Keep an eye out.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!

Added a simple audio system to the launcher.

Fullversion is out.

Now you can be in debt and die in a fantasy dungeon for countless times at the cost of more debt!

Waz zis? An overhauled map? Yes. Coming soon.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

A screenshot of the only map in my project "Over the Moon" Plus all its characters.

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Una captura del único mapa que habrá en mi proyecto "Over the Moon" Y todos sus personajes.

Jump List returns in the next update.