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86
Game
Immortal Sins
4 years ago

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.




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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added a simple audio system to the launcher.

I am happy to announce, World One Chapter 1: Remade.

I will share more info in the next newsletter.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Welcome to "Esmarna: Portable", my newest RPG game that I'm working on (read the article)

Who did this?

Overhauls on the way.

Resolví el tema del viaje rápido para el juego!

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I figured how to make the fast travel for the game!

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.