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86
Game
Immortal Sins
3 years ago

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.




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Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Waz zis? An overhauled map? Yes. Coming soon.

Enjoy a nice dish, get a nice buff. What's not to like?

Victorian Hounderick and Classic Hounderick.

he looks like a Sanrio plushie.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

SOMEWHEN has more sound effects to it now! Yay! Starting to feel like a game even more! There's a slight controller rumble when the ball is hit, for good measure. #rpgmakerMV #rpgmaker #SOMEWHEN

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Statue of a magpie and a crow #pixelart #rpgmaker

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.