More prototyping of the first level! This is a maze-like part that will introduce one of the main movement mechanics.
#screenshotsaturday
Next up
This time - more factory related models. Most of these are from free packs, with me simplifying the models and applying my own materials and textures.
Testing greyboxed level by running around and jumping on jellies.
Greybox continues. This is a part of the depot level that is less about processing goods and more about multi level office space.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A piece of sparking wire colliding with environment. Decided to make this as an effect first and see if it is going to be easier to implement as a weapon than a skeletal mesh.
Some more greyboxing. This part is a multi-level room where you need to carefully plan your steps or risk falling down and having to restart your progress.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
More new models, ready to be in the game. A bunch of cake related stuff and various waffles.
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