Next up
More updates to this game with more enemies and more background layers. Levels look better and more beautiful with these new layers.
Some levels play better with updated stuffs also.
I've made Crystal Collector for Ludum Dare 57 whose theme is Depths.
Link: https://darkbloodbane.itch.io/crystal
Here are some shots from the game:
I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.
Valentine’s Day is coming soon! @OperaGX
is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad
I'm updating this game adding more enemies and more background layers. Now some levels look better and beautiful with these layers.
Here are some shots from the game showing those layers:
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm working on a game called Ruins of The Deep for Metroidvania Month. That game is sequel to this game BTW.
Here are some shots from the game:
More updates to this game with more enemies and more background layers. Levels look better and more beautiful with these new layers.
Some levels play better with updated stuffs also.
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
I'm updating this game adding more enemies and more background layers. Now some levels look better and beautiful with these layers.
Here are some shots from the game showing those layers:

















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