
Most of our game-characters are based on real people. Here is a comparison between the original and the 3D model of "Deazel". =)
Next up
At the moment we are working on the special moves of our game to make them a bit snappier and faster.
(WiP) This will be another feature in our game project: Multipart grabs. During a grab or throw you can press different buttons to perform different techniques.
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
"Hey! Where is the bin for special-waste?" - testing news special moves for the game.
Here's another work-in-progress animation of our Fighting Game. Since the animations are created without Mocap hardware, a lot of trial and error is necessary.
Here is a short gameplay-video of our fighting game project "Fighting Generation". We added a lot of new features, such as a basic grappling-system (with button smashing ;).
It's starting to look like a real game. =)
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Here is a part of the soundtrack for our game project. All titles are still being "work in progress" and are not yet completely finished.
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