Game
Sonic 3 Mobile




21 days ago

My 1st game was Sonic 3 Mobile, I didn't have a PC at the time, so I built the whole thing using Pocket Code on my phone. 📱

It looked pretty rough since I was a total coding newbie, but I’m proud that I just went for it and tried.

#Sonic #Devruary




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My best dev habit? Playing other #Sonic fangames. It helps me see what works, find fresh ideas, and keeps me inspired to keep building.

Speaking of fangames, go play Sonic J by @jtn00b

Available on Android/PC!

#Devruary #SonicTheHedgehog #SonicBlastYT

My least favorite part is ofc, finding bugs that ruins my experience. It can be so frustrating when the #Sonic physics don't behave or I find a glitch sprite asset but solving them is the only way to get that smooth gameplay. #Devruary #Sonic #SonicJ

Bad habits? None yet! 🌀 Starting on Pocket Code meant I was always learning. I’m focused on forming good habits like staying consistent and taking feedback rather than looking back. Every line of code is still a new lesson! #Sonic #Devruary #SEGA

Here’s my #WitchspireArt!

For my current game, I've moved from Pocket Code to GameMaker Studio. It was a great place to start on my phone, but GMS gives me the power I need to really nail those #Sonic physics and speed thanks to help from others Devs too. #Devruary

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Making character movement and the HUD took way longer than I thought doing that in Pocket Code for Sonic 3 Mobile back when I started, it was a huge challenge without a PC.

#Sonic #Devruary #SonicTheHedgehog #SEGA #SonicBlastYT

What if Sonic.exe was Sega official:

Honestly I didn't have a time saving tool, I build everything from scratch. It’s more work, but it’s the best way to make sure my #Sonic physics feel just right. #Devruary