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Game
Forz'o Gravity
5 years ago

My attempt at making a Vignette effect for when the player rotates, it's supposed to help with motion sickness (Which I do not suffer from) so thoughts on improvement are welcome




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Been making an alternative battle for a possible easier route

As the main part of my game is nearly complete, I have decided to make a teaser for it!

If you like my work and would like to consider supporting me, here's some places you can do so;

https://www.patreon.com/linkedr https://ko-fi.com/linkronny

The game now has fishing! (it's some sort of joke item, quite powerful too)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've just uploaded some of Forz'o Gravity's OST in case you want to listen to it, you'll find it at either the game's page or you can listen to it on YouTube; https://youtube.com/playlist?list=PLd_YyAp1Lxe5EStl6uS06cWd1Fj52… (reuploaded to add preview)

This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.

On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them

WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite

First concept -> Recent cutscene

Look how far I've come! I was never a pixel artist, why I choose pixel art style for Beloved Bound?

These are the reasons...

Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame