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Forz'o Gravity
4 years ago

Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience




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Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame

On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them

I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A little showcase of recent work for Chaosector, such as effects, items, and boss moves!

Which of these is your favorite animation?

WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite

Been making an alternative battle for a possible easier route

My game in 50 seconds #indiedev #Gamedev #steam

Recently made a game for #viralglitchgamejam: Riftamer! A strategy game where everyone moves at the same time! Now available on GameJolt for free on the browser!

If you like the game, please place your vote at https://gx.games/events/viral-glitch/