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Forz'o Gravity
5 years ago

Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience




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I made some energy projectiles

On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them

Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game

Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

As the main part of my game is nearly complete, I have decided to make a teaser for it!

If you like my work and would like to consider supporting me, here's some places you can do so;

https://www.patreon.com/linkedr https://ko-fi.com/linkronny