Game
Lucas Oddyssey (Demo disponible, Windows)
4 years ago

My goodness... I completely forgot to put a trailer to give a first impression. I feel like building a house... and I started from the ceiling. Anyway, it's done now!




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Heya everybody!

I've been working on the final release since the beginning of the year and... the demo looks a lot simplier than i remember (it was the begin anyways).

So, here's a first watch to the menu, in front of a great world waiting to be explored!

Currently working on a completely renewed inventory system and the translation system. Also heres a bit of a test to show you how's the game going (without the new inventory system). I focused mostly on programming but i gave the game a bit more visuals.

I managed to fix Minecraft forge

I was testing the 1.20 version performance with 164 mods, including dynamic lights, and ended up running at 114 fps

The trick: put the mipmap level to 0, so the game doesn't go crazy building all texture "LODs"

Assault on the Demonic Realm is a fps boomer shooter game. #fps #boomer #shooter #action

Ya like DK? They gonnagecha!

#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260222

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

He got this new anime plot and shared it with a friend who was guarding a bar. Normal talk in a normal forest.

Another test, this time for creatures talking with each other. The world just feels a bit more whole now!

(audio from Pootis Engage)

Once again, I was testing a new mechanic (valve/lever style) that makes the player need to manage it's time, and...

Uh oh! What's that at the end of the creepy dark hallway?

Want to play the Closed Alpha? Support Cursed Dungeon Raider on Patreon!

https://www.patreon.com/cw/CursedDungeonRaider

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Still working on a big project I'll show off later this year (i hope so). Currently focused on object pickup improvements, action/sneak stuff, and a few AI new elements... welp, Engi didn't turn himself into a pickle, but a bear