Next up
Currently working on a completely renewed inventory system and the translation system. Also heres a bit of a test to show you how's the game going (without the new inventory system). I focused mostly on programming but i gave the game a bit more visuals.
Heya everybody!
I've been working on the final release since the beginning of the year and... the demo looks a lot simplier than i remember (it was the begin anyways).
So, here's a first watch to the menu, in front of a great world waiting to be explored!
Ya like DK? They gonnagecha!
Just when you think you figured out the pattern, this guy closes his hands. #gamedev #indiedev #indiegame #pixelart #wishlistwednesday #madewithunity
A new game arose!
Today I finally released the demo for my new big game:
Frecuencia Roja (Red Frequency)!
I uploaded it to itchio, but when I have more time there's gonna be a release here too. For now:
Guà ishòu 怪兽 demo is on Gamejolt now ! https://gamejolt.com/games/Guaishou_Demo/1003090 Please enjoy and gives us your feedbacks, we need it to makes the full game better. Wishlist and follow if you wan tto know what is behind the door !
Once again, I was testing a new mechanic (valve/lever style) that makes the player need to manage it's time, and...
Uh oh! What's that at the end of the creepy dark hallway?
He got this new anime plot and shared it with a friend who was guarding a bar. Normal talk in a normal forest.
Another test, this time for creatures talking with each other. The world just feels a bit more whole now!
(audio from Pootis Engage)
Demo Out – Action Roguelike in Zero Gravity! You’re trapped in a spaceship and must find a way to escape. Shoot to move and survive against ever-changing enemies and challenges.
Try the demo and share your feedback!
I managed to fix Minecraft forge
I was testing the 1.20 version performance with 164 mods, including dynamic lights, and ended up running at 114 fps
The trick: put the mipmap level to 0, so the game doesn't go crazy building all texture "LODs"
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