Game
Lucas Oddyssey (Demo disponible, Windows)
4 years ago

My goodness... I completely forgot to put a trailer to give a first impression. I feel like building a house... and I started from the ceiling. Anyway, it's done now!




0 comments

Loading...

Next up

Still working on a big project I'll show off later this year (i hope so). Currently focused on object pickup improvements, action/sneak stuff, and a few AI new elements... welp, Engi didn't turn himself into a pickle, but a bear

Currently working on a completely renewed inventory system and the translation system. Also heres a bit of a test to show you how's the game going (without the new inventory system). I focused mostly on programming but i gave the game a bit more visuals.

Heya everybody!

I've been working on the final release since the beginning of the year and... the demo looks a lot simplier than i remember (it was the begin anyways).

So, here's a first watch to the menu, in front of a great world waiting to be explored!

Our game just passed 254,98$ in revenue on Game Jolt!

Ya like DK? They gonnagecha!

20 Second Trailer Challenge

No dialogue. No captions. Just pure game energy.

#trailertuesday #indie

Night of the Dancing Engineer became a mini horror game...

How my silly AI testings ends like this all the time?

A new game arose!

Today I finally released the demo for my new big game:

Frecuencia Roja (Red Frequency)!

I uploaded it to itchio, but when I have more time there's gonna be a release here too. For now:

https://rabbitbitgames.itch.io/red-frequency

He got this new anime plot and shared it with a friend who was guarding a bar. Normal talk in a normal forest.

Another test, this time for creatures talking with each other. The world just feels a bit more whole now!

(audio from Pootis Engage)