Next up
testing ze'Laza
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
There is something magic about creating, texturing and animating your own characters and importing them 1:1 into a Game Project that you have to code on your own. Game Development is a lot of work, but darn rewarding! Who's with me?! :D
Testing power-ups
radioactive ring weapon
Cutscene snippet of "April's first encounter with Scarlett"
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
next space craft in
Well, Boys and Girls, thanks ya'll for checking the pinned thing post. Didn't quite expect that. - Today's on the menu, replacing the hanging spook logo" with a new title logo. The Tower's water tank. At least now Adam's Creek has a logo going. So long
pods produce vapor trails now











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