Next up
Messing around with creating a more confined atmosphere in the deeper levels. Added some lower roughness textures and fog... slimy, creepy, dirty... works! Flashlight away
Testing some audio for the first time.
The annoying shot sound is currently for the only weapon avilable... lol
radioactive ring weapon
...added some rusty stuff... makes it more dangerous looking. First official enemy down.
There is something magic about creating, texturing and animating your own characters and importing them 1:1 into a Game Project that you have to code on your own. Game Development is a lot of work, but darn rewarding! Who's with me?! :D
Honored to have commissioned "Slimygoo", one of my favorite artists, to bring some coolness into this project. Super excited for this one!
You will find his art here:
https://slimygoo.newgrounds.com/
(btw: in the concept you can see a space-pod pilot taking shape)
pods produce vapor trails now
Cutscene snippet of "April's first encounter with Scarlett"
Elevator WiP
next space craft in
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