Game
Voxel Fight (OLD)
7 years ago

My soul had enough of messing around with Unity's input system, Voxel Fight now employees Rewired so things are so much better! Should have done it sooner...




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Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Some updates for Voxel Fight, check it out!

patched new version with keyboard controls

The new artwork in action

New characters and intro sequence

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.