Next up
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
What do you think of the water dragon?
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
New characters and intro sequence
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
patched new version with keyboard controls
The new artwork in action
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.










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