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Police matters
To make fun of the "MascotHorror" genre I will put police and in one way or another make fun of that illogic that games of this genre always propose.
#IndieDev #GameDev #PixelGame #BitBitsGarten #Games #HorrorGame #Horror #Monsters #Pixel
Children and Afton
We already have the first child, especially inspired by the child from the Fnaf movie, I like to be inspired by the movie for certain details that are not in the games
#IndieDev #PixelArt #PixelArtist #PixelGame #Fnaf #WilliamAfton
A little change
One idea I have is to redesign the character cards when interacting to make them much more expressive and identifiable, of course, it will not affect the character sprite when played
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeās Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Change of perspective
I'm restarting the Rangers project because I didn't like the result, I'm going to opt for a more stylized presentation that takes less time and looks better.
#IndieAnimator #Animation #PixelArt #PixelArtist #PixelAnimation #SciFi
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
New story area
One area I am working on is on the outside of the daycare, where there will be several things that will help give context to what happened at the daycare.
#IndieDev #GameDev #Games #Gamer #HorroGame #PixelGame #GameDev #Pixel #BitBitsGarten
First version of the survivor
0.3.0 is close and with it will come the survivor but for now you will not be able to interact with him since I want to add an interesting mechanic for 0.4.0
#IndieDev #GameDev #Games #Gamer #PixelGame #BitBitsGarten #Pixels
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Afton makes my life impossible
Making this version of Springtrap has been difficult, I thought it would take 30 minutes, I've been sitting here for 2 hours and I still feel like I did it wrong
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