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v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf
'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.
Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO
(Also neutral dango got a redesign)
Lowkey I kinda don't care abt coding anymore lol💀
More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.
I added v6.6.13.... save progress as file and redownload game if youer need wave 65 and wave 70. I made 1-3 days worth of progress in 1 month and im kinda tired now so yea bye
Yes there's silly little taunts you can do in-game âš¡
SIX SEVEHHHH
Every 'Easy' difficulty killer has been made! Here's the list.
Project 57
MX
Nightmare (Camping)
Jeff (Jeff the Killer)
Eyeless Jack
Stalker (Lostlocked)
Plague Doctor
Guest 666
Mouse.avi
(Ben Drowned was supposed to be Easy but its now Impossible)
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