Next up
The new artwork in action
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Update coming soon!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
What do you think of the water dragon?
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
New characters and intro sequence
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
patched new version with keyboard controls
Check it out!










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