Game
Voxel Fight (OLD)
5 years ago

New build releasing, I've included some post processing and the ability to wall climb. Let me know how it goes!




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patched new version with keyboard controls

The new artwork in action

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

A quick clip of the world scoreboard in action.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

New characters and intro sequence

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)