Game
The COMPOUND

2 months ago

New character, Singe. They shoot through the halls, and if they hit you, you ofc die. They show the path they're gonna run on before they strike. They also leave a trail of magma behind them, which is bad to step on.




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M@king Thawn's AI. It's not the best but isn't the worst. If you get near him he chases you otherwise he just wanders around, also instead of instant kill he scrams you, but if you're bleeding too much he just eats you.

Making some status effect icons for being in lava, frost, etc. Not done yet but here's some. Also added Heat and Frost bar to make it more obvious when you're gonna die.

New character, Hollo. They hide in small props like crates or barrels, and if you get too close they jump out and bite onto you, making you bleed.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.

Mechanic in article ⤵

Nah ok I for sure know what these do

When a rush like thing is coming they’ll see it, get scared and fly off, and when they fly off that means you hide.

(add the dust man theme from mega man 4) omg its dust man from fnf

Working on Thawn. Messing with smudge animations also. Also the reason it ends so abruptly is because the death screen would usually go there.