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19
Game
Through the Thorns and Curses
1 year ago

New dungeon encounter - one more option to remove wounds and curses from the deck




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work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

We're being shown many pets on our server and we've already picked some to add to the game! Here's how they compare from photo to in-game sprite! 🔍

We're still accepting pets until the 6th of September, so join our server if you'd like to show us yours! 😻

New ability for additional diagonal movements. The way to avoid problems and save time