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19
Game
Through the Thorns and Curses
2 years ago

New dungeon encounter - one more option to remove wounds and curses from the deck




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New ability for additional diagonal movements. The way to avoid problems and save time

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse