Game
Through the Thorns and Curses



8 months ago

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes




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#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

screenshot for #screenshotsaturday

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations: