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2 years ago
Next up
Implemented the Shark enemy & water physics. Not sure if I will keep the sinking behavior as default though.
There is a bug with the drop through platforms that I will address at some point.
HUD update
New enemy: kamikaze
A lot has happened since last update. I think I will let the video do the talking.
Jetpack enemy now shoots rockets
Concept for an inventory interface
New Boss fight concept
Simple switch, it does more than just open doors so if you see one give it a go.
Boss fight concept
New enemy: Creepy Crawler












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