Game
Homeworld Takedown
6 years ago

New patch out for Homeworld Takedown to fix and correct the enemy collisions and more...


Enemy collisions were reverted back to normal and I Improved enemy AI to stop some enemys when they meet the player. Roofs of buildings now transition using the new alpha var recently added to the engine.



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WEAPONS

Concept turret design for stage 3!

I'm tired... (Warning the audio is not what I would call balanced lmao)

Getting closer!

I might have found the dumbest solution to handle ellipse/circle collisions

Stage 2's design is finished!

I'm about to start on the fun stuff!

This year?

A doodle I did based off of some Homeworld Takedown concept art!

(wip)