Finally, it's here!
Main features of the project
PLATFORMS
• Developed in OpenBOR V3 build 6391.
Does not work in V4 or any version later than version 6391. There is no provision to migrate to V4 at this time.
• Works on official platforms: Windows, Android and Linux (not tested).
It may work on alternative platforms such as Raspbery Pi, SNES/Genesis/PSX Mini/Batocera/3DS/Switch etc
AS LONG AS the code for these versions is not later than version 6391.
But there is no guarantee or intention that it will work.
• Does not work on platforms such as WII, PSP and any legacy platforms.
CHARACTERS
• 16 playable characters in total (unlockable)
• Customized controls - Choose between Classic Controls (with motion controls such as D, F + Attack) or Modern Controls (Pressing just one button + directional pad). And they can be interleaved in real time (both work all the time):
Example
Special 1
Classic input: D, F + ATTACK
Modern input: ATTACK2 (skill)
• Archetypes:
The selection screen we have the classification of each character based on type (All Around, Zoner, Melee, Powerhouse, Speedster).
Certain types will have additional traits (all Melee can perform Wall Jump for example).
And certain characters will be able to inherit specific traits, like Chun Li with Wall Jump.
• Adaptative Difficulty
The game has some elements to balance the difficulty based on the number of players on the screen at the same time:
- All enemies, including bosses, gain a total health bonus of up to 60% (maximum, with 4 players).
- The number of enemies you face in levels (and their type) changes
- Some obstacles only give items depending on the number of people on the screen
- Certain items no longer appear if a certain number of players are present
FREE DOWNLOAD:
https://gamejolt.com/games/pocket-dimensional-clash-2/194726
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