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Her Nightmares: Redacted
2 years ago

- New Title-Screen.

- Headpat mechanic from HPS2 (Headpat Simulator 2).

- Working level transition.

- Map system.




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After looking at the poll I made earlier, I've decided to use a slightly different version on the "lab" walls, the first design feels to "boxy". I will probably tweek it more later.

I'm also showing off some other stuff

You can now roll while in slime form. (you move a little bit faster than running, but you can't roll up stairs)

NEW ABILITY

When running out stairs/ledges, the player will leap forward with a slight boost in speed, timing a jump will increase the boost.

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

Office - Second Scene, NOW VOICED!!

NOTE: The dialogue volume is a bit off in this clip but it is fixed, just to lazy to record a new clip

🏆Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

Progress on the game is going smoothly, BUT the game is getting less like HNR for each day, so I'm planning on having this "version 2" being it's own game. 

Her Nightmares: Exodus

More info about a new Game Page soon.

[teasers in article]

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

I'm just cool like that