Cards We're Dealt 1.0.0.7
First major CWD update
Added more scenery to walls
Fix an endless loading situation
Added a brightness adjust
Projector room added (Map)
Improved card pickup detection
Added popup telling you, you cant move dark cards
Fixed customize text on menu
Made sprint more dramatically good
Made it easier to pick up cards
Let people blink through enemies
Fixed “no keycards” pops up if spamming after entering keycards
Give the keycard animation more time before transition
Add Playstation buttons to prompts
Fix stair collisions so you can run back up them in tutorial and so you can easily run up them in stair rooms
Change bottom floor of tutorial to be easier staggering the enemies
Love you. Thanks for playing, Cole
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