fixed some surface related bugs
fixed some room to room continuation errors
tweaked some attacks to make them a tiny bit more no hit friendly
gave a 0.05 second long invincibility frame every time the soul got switched
made the space bar mechanic "tutorial" a little easier to understand (hopefully)
added a visible timer to the space bar mechanic, makes it easier to time it's activation
made the debug activation press only
added a blue "easy" text down in the bottom right corner of the screen for when easy mode is on
fixed a bug where easy mode didn't effect the damage of the pellets or fire balls
and finally, giving up in the death screen now brings you to the main menu instead of just closing the game
if any of you find anything else, be sure to tell me and (maybe) all fixe them π₯π
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