9 months ago

New works soon




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-dust has been added

-crowbar animations -logo

I've got a problem.

a very late devlog

I'm actually starting to make a level.

Playshoulder, for now. making materials, fixing bugs.

-new model

-made new trash bags

-added the ability to infinitely get them.

-Tv

a bonbon candy!

(bonus points if you recognize the candy brand)

wanted to try low poly modelling with crocotile 3D again, it was lots of fun!

: Crocotile 3D (Modelling, Render), Aseprite (Textures, Final Touches)

created a fake light reflection

garbage bags (explode :3)

"Oh, what am I gonna wear today?" 🫨

The exterior of the house is almost completely finished. started to design the house inside with the help of assets from hn 1

https://www.youtube.com/watch?v=WL05ACT4o_4&t=115s - gameplay

Still modkit. Ue4.20

Otis in Underwater 🌊